AI Insights · Timothy · April 2025
Top Cooking Games in Europe: Q1 2025 Performance
Explore the performance of the top cooking games in Europe during Q1 2025, with insights into downloads, revenue, and active users across a unified platform.
In the first quarter of 2025, the top cooking games in Europe showed varied performance across downloads, revenue, and active user metrics on a unified platform. Here's a detailed look at these applications, with data sourced from Sensor Tower.
Pizza Ready! by Supercent, Inc. saw fluctuations in its metrics. Weekly downloads began at around 592K, declining to approximately 342K by the end of March. Revenue peaked early at about $17.2K, decreasing to roughly $13.5K towards quarter-end. Active users started strong at 1.58M, ending with a slight reduction to 1.26M.
Jelly Master: Mukbang ASMR, developed by Hieu Nguyen Trung, experienced a decline in weekly downloads from 607K to 301K. Revenue showed a gradual decrease, with a high of $148 dropping to $63. Active users decreased from 1.44M to just over 1M by the end of the quarter.
Good Coffee, Great Coffee by TAPBLAZE, despite being a recent release, showed promising trends. Downloads reached a peak of 1.32M in its second week. Revenue saw a high of $28.9K initially, decreasing to $7.3K by March. Active users increased to 1.85M before falling to 965K.
Gossip Harbor®: Merge & Story from Microfun Limited maintained a strong revenue stream, peaking at $2.81M mid-March. Downloads began at 320K and declined to 202K, while active users rose steadily, hitting 1.92M by the quarter's end.
Food Run!, developed by Diced Pixel, LLC, showed a steady pattern in active users, starting at 1.06M and finishing at 892K. Downloads fluctuated, starting at 409K and ending at 275K, with no revenue generated during this period.
These insights reflect the dynamic landscape of the mobile gaming market in Europe, with more detailed analytics available through Sensor Tower.